﻿// Copyright richyp 2009
using System;
using System.Drawing;
using System.Collections.Generic;
using System.Text;

namespace Richyp.Bodger {
    public class GameSystem {
        public String Name { get; set; }
        public String Version { get; set; }
        public String Author{ get; set; }
        public String Path { get; set; }
        public Image Icon { get; set; }

        private List<Condition> conditions = new List<Condition>();
        public List<Condition> Conditions {
            get {
                return this.conditions;
            }
        }
    }

    public class Condition {
        public String Category { get; set; }
        public int Minimum { get; set; }
        public int Maximum { get; set; }
    }
}
